Badges
55 Points
9 Years
User Activity
Almost 10 years ago
Contributed a review of Jenkins: Bamboo vs. Jenkins
Almost 10 years ago
http://mgrebenets.github.io/mobile%20ci/2015/01/29/bamboo-vs-jenkins/
It's very subjective, just the way a blog post should be :)
Almost 10 years ago
Hi,
It so happens I have a blog post just about Bamboo vs Jenkins comparison, though in regards to mobile apps development.
What are the policies around here? Can I post a link to my blog post?
Almost 10 years ago
Contributed a review of Jenkins: This is a very good, powerful and flexible product, but requires a lot of time investment to get the maximum out of it.
Reviews
Comments
Almost 10 years ago
Build Automation
Almost 10 years ago
Build Automation
About me
I've been developing complex software for embedded solutions for quite a while in Samsung. That means I have a wide experience with RTOS specifics, shared resources, race conditions, synchronization and access control, stack overflows, tight memory and resource constraints.
From day to day dealing with a monstrously big software system, I had to read though a lot of source coded by other developers.
Lack of high end debugging tools taught me to be extremely careful with the code I produce, think ahead and prepare thoughtful and throughout design beforehand. Back the code with unit tests and make it as much cross-platform as possible.
I had a chance to deal a lot with an early stages of product/feature life cycle. That is, I analyzed requirement specifications, decided how they needed to be adjusted to be implemented on our platform, and put results "on paper". The documents I created (SRS and high level design) were used as cornerstone for further development, to put whole team on the same terms.
For the last 5+ years I've been doing application development for mobile platforms. It started as a hobby around the time of first iPhone release; and is now my full-time job. I'm developing mostly for iOS, some exposure to Android.
There's a number of projects I shared with open source community and a number of apps in Apple AppStore, both my own and developed for my employers.
iOS development is my key area of interest now.
Target platforms: iOS, Android, pSOS, vxWorks, ThreadX, Embedded Linux
Development platforms: Mac OS X, Linux, Windows
Languages: C, C++, Java, Objective-C, Ruby
Interests:
- Software design and architecture
- Mobile applications development and testing.
- Game development