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ProudNet can cope with various situations based on many experiences and is equipped with an interface for user friendliness.
ProudNet based servers in operation in more than 13 countries (Korea, China, Japan, America, Hong Kong, Singapore, Malaysia, Germany, Netherlands, Taiwan, Vietnam, France).
Introduced by various genres such as MMORPG, FPS, action, sports, racing, etc.
Used in mobile game areas such as Raven, Creature Academy, Seven Knights, etc.
Used in on-line game areas such as vindictus, Hero Warz, S4 League, War of Mirrors, Closers, etc. Used in 190 PC on-line, mobile and PlayStation 4 games. Single MMORPG server successfully accommodating 13,000 simultaneously logged-on players. Direct P2P Upkeep (China: 82%, Europe:80%, Southeast Asia:84%, Korea:96%). Direct and relayed P2P Upkeep of 100% in China. Smartphone 4G device period hole punching success rate 56% (based on Korea). MMORPG Siege warfare stability 98% (Server: Shanghai, Client: Szechuan).
By serving as a Data Integration Platform for industrial IoT, EOT’s Twin Talk solution creates secure, scalable access channels between industrial operational systems (OT) and cloud (IT) solutions, thus unlocking the unrealized value of operational data. It removes the barriers (cost and work) associated with architecting a complex, firewalled network and IT infrastructure that moves the data from operational environments to the cloud.
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