Try our new research platform with insights from 80,000+ expert users

Apple Xcode vs Xamarin Platform comparison

 

Comparison Buyer's Guide

Executive Summary

Review summaries and opinions

We asked business professionals to review the solutions they use. Here are some excerpts of what they said:
 

Categories and Ranking

Apple Xcode
Ranking in Mobile Development Platforms
12th
Average Rating
7.6
Number of Reviews
7
Ranking in other categories
No ranking in other categories
Xamarin Platform
Ranking in Mobile Development Platforms
6th
Average Rating
8.2
Reviews Sentiment
7.5
Number of Reviews
40
Ranking in other categories
No ranking in other categories
 

Mindshare comparison

As of February 2025, in the Mobile Development Platforms category, the mindshare of Apple Xcode is 2.2%, down from 3.6% compared to the previous year. The mindshare of Xamarin Platform is 7.2%, down from 8.4% compared to the previous year. It is calculated based on PeerSpot user engagement data.
Mobile Development Platforms
 

Featured Reviews

Daniel Bell - PeerSpot reviewer
Efficient, up-to-date, and straightforward installation
The scalability of Apple Xcode is good. It can scale to any engineer team size. I have worked at a company using this solution with 30 iOS engineers and the current company I work at has four engineers. Our numbers are growing and we will increase usage of the solution.
Prince Tiwari - PeerSpot reviewer
Facilitates UI development with XAML, enabling shared UI code across platforms and reducing platform-specific work
I like its simplicity. As someone who didn't start my career as a dedicated developer, I was used to building websites or Windows applications. Transitioning to mobile app development meant learning new languages like Swift or Java. With C# and Xamarin, though, I could leverage my existing skillset. Xamarin, and specifically Xamarin.Forms, let me write my code once and deploy it natively to both Android and iOS. Xamarin.Forms are very useful. Essentially, it's a framework that allows me to create the UI mostly in XAML. This XAML code is then translated into the native UI elements for each respective platform. The advantage is that roughly 90% of my UI code can be shared. This significantly reduces the amount of platform-specific UI work compared to having to write separate UIs for each platform. For the most part, Xamarin's integration with Visual Studio improved the workflow, whether I'm on Windows or Mac. Since I'm familiar with Visual Studio, it provides a comfortable development environment. Additionally, features like Hot Reload and the integration of tools like Copilot help streamline the development process. Overall, it offers a positive development experience.

Quotes from Members

We asked business professionals to review the solutions they use. Here are some excerpts of what they said:
 

Pros

"It is complete and relevant to the job at hand."
"Xcode has quite a bit of code error checking built-in, which is great. It also goes a step further and suggests fixes."
"It is stable and user-friendly."
"The most valuable feature of Apple Xcode is that it is up to date."
"We like the ease of access and navigation that this solution provides."
"Xcode is pretty smart. It's easy to set up and works perfectly on Android."
"The tool's most valuable features are debugging and code management."
"Plugins like MvvmCross make a developer’s life easy."
"Being able to use the .NET framework and platform have me creating applications better than anyone who develops on Windows."
"The most valuable features of the Xamarin Platform are that it has cross-platform development, one code base serves a purpose on both, and the grid layout is a lifesaver."
"Because of the C# programming language, we can train our .NET developers to learn Xamarin and develop mobile apps easily."
"The most important impact is the reduction in product lifecycle costs."
"It has significantly reduced the skill barrier for development and testers."
"The native features and Xamarin Essentials package are highly valuable to us."
"The Xamarin platform can reduce overhead significantly through code-share and reuse. The typical team size for a Xamarin project is significantly reduced compared to purely native projects."
 

Cons

"It consists of multiple components and needs a simplified process. This particular area could be more stable."
"It is a bit challenging to sign in."
"The size of Apple Xcode could improve. It is too large."
"As Apple has introduced more and more features on top of Xcode, it sometimes, but very rarely, hangs."
"There is a drag-and-drop visual system, but as soon as you do something dynamic, then you are unable to use it."
"We would like a 'light' version of this solution to be developed, as it currently uses a lot of memory space."
"There should be additional documentation on App Store deployment. In terms of features, they're pretty much on top of where they need to go. I've been happy with its progress so far. As things evolve, they need to evolve to match that need."
"All Xamarin library issues need to be taken care of as a top priority."
"The solution does not include Hot Reload which is painful because it causes us to wait quite some time for huge builds."
"Xamarin Platform's performance base could be improved."
"We have noticed that there have been stability-based performance issues with this product, which need to be improved."
"It is common to find a problem that you would need to develop from the start since there are no third-party components to reuse."
"The problem that I faced was that the communication, the roles, and the responsibilities, weren't defined between Microsoft and Xamarin."
"They need to take a step towards independence from the UI platform. It takes a lot of time to adapt the native controls."
"The solution always has room for improvement with price, integration, stability, and documentation."
 

Pricing and Cost Advice

"You can start off using Apple Xcode for free but if you start using some more of their enhanced features, it's going to be hundreds of dollars a month. There are corporate licenses but most individual users will not be worried about the corporate license, only your CFO will or the person in charge of the software department."
"We don't have to pay for Apple Xcode's licenses."
"There are no licensing costs for Xcode and no hidden charges. You just download it."
"It has an annual renewal."
"Xamarin Platform is open-source, so it is free to use."
"Xamarin Platform is a free open-source solution."
"Xamarin is free. There is no license unless you go for some high-end enterprise features. Other than that, everything's free."
"There's no licensing cost for Xamarin."
"In most cases, it is sufficient to have free/community license. But if you plan to seriously develop production-level, highly polished apps, you need to use Xamarin.Profiler and the professional or enterprise license."
"There is no license fee because the solution is open-source."
"It saved a lot of time and resources needed to develop a cross platform mobile app."
"There is no requirement for a license. It is available for free as an open-source product."
report
Use our free recommendation engine to learn which Mobile Development Platforms solutions are best for your needs.
837,501 professionals have used our research since 2012.
 

Top Industries

By visitors reading reviews
Computer Software Company
19%
Financial Services Firm
12%
University
8%
Manufacturing Company
7%
Educational Organization
17%
Computer Software Company
13%
Manufacturing Company
13%
Financial Services Firm
12%
 

Company Size

By reviewers
Large Enterprise
Midsize Enterprise
Small Business
 

Questions from the Community

What do you like most about Apple Xcode?
The tool's most valuable features are debugging and code management.
What needs improvement with Apple Xcode?
Apple Xcode's usability for developers needs enhancement. It consists of multiple components and needs a simplified process. This particular area could be more stable.
What do you like most about Xamarin Platform?
Xamarin.Forms are very useful. Essentially, it's a framework that allows me to create the UI mostly in XAML. This XAML code is then translated into the native UI elements for each respective platform.
What is your experience regarding pricing and costs for Xamarin Platform?
Xamarin Platform is free, and we use an Azure subscription at a relatively low cost for our builds. It offers a good value for money, although it requires time to make it work effectively.
What needs improvement with Xamarin Platform?
The primary area for improvement is the support for third-party libraries, especially for major providers like Microsoft and Google. The lack of robust documentation and support for third-party bin...
 

Comparisons

No data available
 

Overview

 

Sample Customers

Information Not Available
Cinemark, MixRadio, Sqor Sports, Storyo, JetBlue, The World Bank, Cr_dito Agrcola, Applied Research Associates
Find out what your peers are saying about Apple Xcode vs. Xamarin Platform and other solutions. Updated: January 2025.
837,501 professionals have used our research since 2012.